Last friday, we played a tabletop game called Follow, we used the Colony sample story. In Follow, you create a major and a minor character to play as. My major character is named Neev and my minor character is Hugh Mann. Neev is a twenty-something year old engineer with a pretty casual disposition, he seems apathetic but is quite observant, though he can be rather snarky at times.
In Follow, each character has a want from the quest, and a want from another character, what Neev wants from the quest is change, while he wants knowledge from Experience (Olivia’s character.) In addition, he is the object of desire from another character; Charity, though he doesn’t know why. our current quest in our game is to raise the colony’s morale, a goal that has yet to be achieved